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Ph.D. 1998, M.S. 1995, (Computer Science), University of California, Berkeley, CA.
Diploma in Computer Science 1993, University of Karlsruhe, Germany.
Email:
Personal Homepage: http://mrl.nyu.edu/~bregler/
Research Interests: Motion Capture, Animation, Computer Vision, Graphics, Statistical Learning, Interactive Media Arts/Entertainment/Gaming, and applications in the bio/medical field, HCI, and AI.
Fellowships/Honors: Reese Prosser Memorial Lecture 2005 (Dartmouth); Program Chair, SIGGRAPH 2004, Computer Animation Festival & Electronic Theater; Sloan Research Fellow, 2003, 2004; Olympus Prize, 2002, (German Vision / AI Society DAGM honors every year 1 outstanding scientist); I.E. Block Community Lecture, 50th Anniversary of SIAM community, 2002; IEEE CVPR 2001 Best Student Paper (Co-Author / Advisor of student); Stanford Terman Fellow, 1999; Stanford Joyce Faculty Fellow, 1999.
Selected Works:
Squidball: An Experiment in Large Scale Motion Capture and Game Design
C. Bregler, C. Castiglia. J. DeVincenzo, L. Dubois, K. Feeley, T. Igoe, J. Meyer, M. Naimark, A.
Postelnicu, M. Rabinovich, S. Rosenthal, K. Salen, J. Sudol, B. Wright
Proc. Intelligent Technologies for Interactive Entertainment (INTETAIN) 2005, Springer Lecture
Notes in Artificial Intelligence
Mood Swings: Expressive Speech
Erika Chuang, Chris Bregler
Transactions on Graphics 2005
Speaking with Hands: Creating Animated Conversational Characters from Recordings of
Human Performance
M. Stone, D. DeCarlo, I. Oh, C. Rodriguez, A. Stere, A. Lees, C. Bregler
Proc. ACM SIGGRAPH 2004.
Estimation of skeletal kinematics through high feature density video based motion capture
Gene Alexander, Tom Andriacci, Chris Bregler
Eighth International Symposium on the 3-D Analysis of Human, 2004
Twist based Acquisition and Tracking of Animal and Human Kinematics
Christoph Bregler, Jitendra Malik, Kathy Pullen
Int. Journal of Computer Vision (IJCV), 56(3), 179-194, 2004.
Learning Non-Rigid 3D Shape from Video
Lorenzo Torresani, Aaron Hertzmann, Christoph Bregler
To Appear in Proc. Of Neural Information Processing Systems (NIPS) 2003.
Nonrigid Modeling of Body Segments for Improved Bone Motion Esitmation
Eugene J. Alexander, Christoph Bregler, Tom P. Andriacchi
Computer Modeling in Engineering and Science, Vol. 4, Number 3 & 4, pp. 351-364, 2003.
Facial Expression Space Learning,
Erika Chuang, Hrishi Deshpande, Christoph Bregler
Proc. Pacific Graphics, 2002.
Turning to the Masters: Motion Capturing Cartoons
Chris Bregler, Lorie Loeb, Erika Chuang, Hrishi Deshpande
Proc. ACM SIGGRAPH 2002, 399-407.
Motion-Capture assisted Animation: Texturing and Synthesis
Kathy Pullen, Chris Bregler
Proc. ACM SIGGRAPH 2002, 501-508.
Space-Time Tracking
Lorenzo Torresani, Chris Bregler
Proc. European Conference of Computer Vision (ECCV), 2002, 801-812.
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